2022

Francisco Lepe-Salazar & Sarita Salgado-Torres. (2022). Multiple Composite Scenarios: A Game-Based Methodology for the Prevention of Mental Disorders. Entertainment Computing, August, 2022. DOI: 10.1016/j.entcom.2022.100519 Online access: https://www.sciencedirect.com/science/article/abs/pii/S187595212200043X?via%3Dihub

2020

Francisco Lepe-Salazar, Tania Cortés-Álvarez, Silvia Fajardo-Flores, Pedro Santana-Mancilla, y Luis Castro-Quiroa (Coordinadores). (2020). Tecnologías para la Inclusión de Estudiantes con Discapacidad. Colima, México: Universidad de Colima, Dirección General de Publicaciones. ISBN (online): 978-607-8549-94-8 ISBN (print): 978-607-8814-26-8 Online access: http://ww.ucol.mx/publicacionesenlinea/?docto=497

2019

Francisco Lepe-Salazar, Tania Cortés-Álvarez, Elia Serratos-Chávez, Luis Jáuregui-Flores, Erick Juárez-Cervantes, Rodolfo Valdovinos-López, Demis Rincón-Martínez and Ramón Moreno-de la Madrid. (2019). A Game-Based Service to Mitigate the Risk of Inundations Caused by Solid Waste Accumulation. Making Smart Cities More Playable, Chapter 13, p. 22, Springer Nature Singapore Pte Ltd. ISBN: 978-981-13-9764-6 DOI: 10.1007/978-981-13-9765-3_13 Online access: https://link.springer.com/chapter/10.1007/978-981-13-9765-3_13

2018